After countless hours and scores of powerful bosses defeated,Tales of Ariseplayers will finally find themselves on Rena. Armed with the information they learned inthe Forbidden Zoneand on Daeq Faezol, not to mention Alphen’s flaming sword, they now have everything that they need to take down the Great Astral Spirit. Unfortunately, however, they’ll first need to make their way through a section of the game that’s teeming with incredibly powerful Zeugles before they can do so.
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The final dungeon inTales of Ariseis broken up into two parts, the second of which is actually an upside-down version of the first. As well as powerful monsters, Gegham Halgarahi and Tarfhal Helgarahi contain some of the game’s best armor, which will come in pretty handy for the final few boss fights. Navigating both areas will take a fair amount of time, so those hoping to do so in a single sitting should make sure to set at least one hour aside.
Vholran Igniseri Boss Fight
Rena
After arriving on Rena, players will finally be able to head back to Dahna, so those with tasks left to complete should probably take the opportunity to do so now. Assuming that players have already found the first 32 owls, the final six needed forthe Owl Homecoming trophy/achievementwill now be available, as too are numerous new sub-quests and locations. There will be other opportunities to head back before the end of the game though, so there’s no real harm in continuing forwards in the meantime. Whenever they’re ready to do so, players should head to the blue teleporter over to their left.
Upper Level 3
After dealing with the large group of Helganquils players should head to the end of the corridor, where they’ll find some Grape Gel in a small chest. Continuing onward will lead to a large elevator and another big battle, though none of the enemies should be all that challenging. After defeating them all and leaving the elevator, the party will find themselves in a short corridor that leads to the next area.
Upper Level 2F Corridor
Before dropping down to the lower level, players should head through the door to their left, through which they’ll find a red chest containingLaw’s Canine Vest armor. After heading back outside, they should now drop down near the ladder icon, being sure to pick up the Pineapple Gel at the end of the walkway before heading through the door to the next area.
Upper Level 2F Zone 2
The first room in this new area has a blue chest containing 23,000 Gald in the far left corner. Continuing onwards, players will face another group of Helganquils and should then take a left upon reaching the next room. Behind some thorns (56 CP), they’ll find another red chest containingRinwell’s Holy Cloak armor.
After collecting the armor, players will need to defeat a Chrome Gazer and then head through the door leading back out onto the Upper Level 2F Corridor. Here, they can find a blue chest containing a Heavy Treat at the end of the walkway. They’ll then need to head through the door, defeat some more Helganquils, and then use the blue teleporter in the room directly in front of them.

Upper Level 1F
Taking a left at the start of this new area will need to another wall of thorns (56 CP), behind which is a red chest containing a Lucky Bangle accessory. The other direction is being guarded by a Rending Mantis, which players will need to defeat before they can progress. Once that’s been taken care of, players can find some Red Chamomile growing in a corner behind a pack of wolves. The room immediately after this has a blue chest in the corner containing some Dragon Blood.
After taking care of some more enemies, players will find themselves in a square room with three exits. If they take a right here, they’ll find another wall of thorns (56 CP) and, behind it, a red chest withKisara’s Rare Plate armorinside. The other exit, which is being guarded by a Polycontrus, will take players to a long, rectangular-shaped room where they can find another herb growing in the far corner.

Taking a left in the next room will lead to another red chest that’s being guarded by a Rending Mantis and some Bees. It containsDohalim’s Elemental Cape armor, so is definitely worth the effort. After opening the chest, players should continue onward, defeating some more enemies and then refilling the party’s health at the Healing Light before heading through the door.
Valclynimus Boss Fight
Upon watching another cutscene and then taking a few steps forwards, players will find themselves up against the Valclynimus mini-boss (level 55). It can be difficult to break its cores due to how many it has and the fact that they are constantly spinning, but it’s also incredibly easy to dodge its attacks thanks to its slow movement speed.
Boss Tip:Alphen’s Boost Strike is incredibly effective when it comes to breaking cores and can also inflict damage to multiple parts of the boss.

After depleting its HP, there’ll be another cutscene and a few more skits before players regain control. If they head round to the right of the giant doorway in front of them they’ll find a chest containing some Pineapple Gel. Other than that, there’s nothing to be done here other than head through the door and stepping into the teleporter.
Regulator Area Group Remnants
Interacting with the teleporter will cause the entire area to be flipped upside down. Players will now be able to find another teleporter upon heading through the door, which will take them back to the area where the ship is docked. Even if players don’t plan on using it, it’s worth activating the teleporter so that they can easily return to this point later on if they need to. After that, it’s time to head back through the door and explore the flip side of the previous areas.
Lower Level 1F
Upon entering the Lower Level, players will need to defeat an Astral Doubt in order to progress; the first of many Astral enemies that they’ll face before reaching the final boss. As with the others, breaking its core is the best way to take it down, though brute force can often be just as effective. There are some Astral Sloths just up ahead, as well as a chest containing some Pineapple Gel.
In the next square-shaped room, players should take a left past another Astral Doubt and then a right in the following room. They’ll find themselves faced with another thorn wall (57 CP), behind which is a red chest containing a Faerie Ring accessory. They’ll then need to backtrack a little, heading straight when they reach the room they were in earlier to reach another square-shaped room.

Taking a left here will eventually lead players to a red chest containing a Mystic Crest accessory. The other direction will lead to an elevator, though players should be sure to stop to pick up the Orange Gel before entering. There’ll be another long battle as the elevator ascends, after which players will find themselves on the second floor of the lower level.
Lower Level 2F Corridor
Immediately after entering the next area, players should take a left and open the blue chest for a free Elixir. They’ll then want to head inside the door to their right, where they’ll be faced with more enemies and another wall of thorns (57 CP). After taking the thorns out with the flaming sword, players will find a red chest containing a Stamina Ring accessory. They’ll then need to head back outside and climb some thorns before heading through the door on the upper level.




