Summary
As can be expected from a game focused on playable supervillains and anti-heroes, the part of the bigSuicide Squad: Kill The Justice Leagueleak that fans have focused the most on is its upcoming characters. Rumors aboutKiller Croc and Deathstrokehave been major topics of discussion, especially given the ferocity of Arkhamverse Croc and the enduring popularity of Slade Wilson. Other potential characters, such as Killer Frost, have also garnered hype from fans. However, the other parts of the leak warrant conversation.
According to comments made by reputable leaker Miller Ross and reported on viaMetro UK,Suicide Squad: Kill The Justice Leaguewill supposedly receive some interesting game modes after it releases, giving players plenty to do after they complete the title’s story missions and open-world content. While having new ways to play is a good sign for the live service title’s seasons, as it means that there will be plenty of content variety within them, the actual concepts for theSuicide Squad: Kill The Justice Leaguemodes sound ambitious and exciting.

One of the most exciting leaks forSuicide Squad: Kill The Justice Leagueis its horde mode. Not only can Rocksteady pull from its own content to make sure such a mode plays well, as Endless Knight fromBatman: Arkham Knightwas a great example of how well the concept can work within a superhero game, but it can also look to the wider industry for inspiration.Call of DutyZombies has built a cult following due to its phenomenal survival gameplay, while evensingleplayer titles likeThe Callisto Protocolhave delivered on the premise through Riot Mode. Dubbed “Raising Hell,” the mode will supposedly be accessible through both online play and inKill The Justice League’s planned offline mode. As long as it has quality rewards and a good sense of progression, this mode could keep players hooked for hours on end.
Suicide Missions were another gameplay mechanic mentioned by leaker Miller Ross, and though the formerMarvel’s Avengersinsider does not have much information on them, it is believed that they will be raids. Considering how long it tookMarvel’s Avengersto receive a challenging raid, it is exciting thatRocksteadyalready has plans in place for this feature.

WithSuicide Squad: Kill The Justice Leagueemphasizing co-op gameplay, the notion that it could receive a multiplayer experience of sorts is as surprising as it is exciting. Miller Ross has described the mode as a “distant cousin” ofDestiny 2’s Gambit, an intriguing PvPvE experience that sees players battling AI foes while sabotaging another team of players. Whether “QVK” will see players invading these other teams of four or sending enemies their way to stall their progression is unclear, but with some impressive social features in place for Rocksteady’s upcoming game, it could certainly support such a mode. Like with the horde mode, exclusive rewards to chase within this mode will play a key part in keeping players coming back.
QVK will supposedly see players working to earn favor with a “sadistic villain” after being pulled into “multiversal rifts,” which could suggest that the mode will have some neat narrative elements. Considering how great Rocksteady’s storytelling was in theBatman: Arkhamgames, it will be interesting to see how it handles a multiverse. The identity of this “sadistic villain” is also intriguing to consider, as anyone fromDarkseidto Mr. Mind could suit the limited description provided for this mastermind. If it really does receive a competitive multiplayer mode and a horde mode in addition to its open-world and story content,Suicide Squad: Kill The Justice Leaguecould be filled with highly replayable content that keeps it relevant for years.






