Dialogue systems are critical forstory-heavy gamesthat prioritize player agency and freedom. It’s impossible for games to account for everything that a character might say at a given point, but keeping these options vast while also accounting for a player character’s personality (whether chosen or crafted) can be a tall order indeed.

RELATED:Mortal Kombat 11: The Best Intro Dialogues In The Game, Ranked

disco elysium title art

The following games are notable for having impactful dialogue systems that help push the immersive nature of their titles. Players want toget lost in a story-rich worldwhere each and every little thing they do matters, and these titles ensure that their dialogue systems keep a note of everything the player has done up till that point to make for a truly enriching experience.

10Disco Elysium

Disco Elysiumis one of the greatest modern CRPGs of all time. It’s easy to see that this game wears thePlanescape: Tormentinspiration on its sleeve with pride.

It’s one of the few games where failing a dialogue check can actually be more entertaining than succeeding it!Disco Elysiumurges players to move past their failuresand figure out a different solution to their problems.

Combat-Ready Characters in Divinity Original Sin 2

9Divinity: Original Sin 2

Divinity: Original Sin 2is an incredible CRPG made by the brilliant minds over at Larian Studios. The studio clearly has a ton of experience in crafting story-rich games, withDivinity: Original Sin 2being their best work by a country mile.

The dialogue system of this game takes so many things into account, such as identity, gender, personality, player actions, and everything else along the same lines. It’s easy to see why each and every conversation in this game is an utter joy!

Geralt and Ciri back to back in a promotion image for the witcher 3 wild hunt game

8The Witcher 3: Wild Hunt

The Witcher 3: Wild Huntis one of the greatest video games ever made. Geralt’s story ends on a massive high note in a lengthy adventure that is an absolute joy to play through.

RELATED:Skyrim: Rare & Unique Lines Of Dialogue You May Have Missed

Fallout New Vegas A trooper in an old west duster wields a big iron

The dialogue system in this game has many clever quirks that make each and every response important. From deciding whether Keira Metz gets hurt at Geralt’s words tothe very ending of the game changingbased on what Geralt says in Ciri’s presence, it’s clear thatThe Witcher 3ensures that players pay close attention to anything and everything they say.

7Fallout: New Vegas

Fallout: New Vegasis considered by many to be one of the very best games in the series. The title combines the best of modernFalloutgameplay with the deep and intricate systems of the past to make for a highly immersive experience.

Role-playing takes precedence inNew Vegas, with a player’s stats and affiliations governing everything they say. The sheer complexity of the dialogue system is incredible and goes to show justhow much love was put into this fantastic game.

planescape torment protagonist

6Planescape: Torment

Planescape: Tormentis considered by many to be one of the best CRPGs released during the heyday of this franchise, which is pretty lofty praise given the quality of games that were released at the time. The dialogue in this game is intricate, complex, and highly enthralling.

Planescape: Tormenthas little comments and quips for everything that the player does, including both their successes and their failures. It’s easy to see why the addition of combat in this game was seen as a negative by many, sincethe game thrives in its conversations and discussionsinstead.

A man in a red jacket in front of two people wearing blue hazmat suits in Vampire the Masquerade: Bloodlines

5Vampire: The Masquerade — Bloodlines

Vampire: The Masquerade — Bloodlinesis one of the best role-playing games that many people have yet to check out. The game was a broken mess upon launch, turning many people off from experiencing an absolute gem.

The dialogue system ofVampire: The Masquerade — Bloodlinesis brilliant and one of its biggest strengths. Players with low intelligence or Malkavian traits have completely different dialogue choices, although the game does end up getting slightly streamlined near the end when its budget started running out.

Oxenfree Characters posing for a photo

4Oxenfree

Oxenfreeis a game that understands how conversations play out. Its dialogue system is mostly a tool to get players immersed in the role of Alex as she talks with the people present in this stranded group.

Players can interrupt characters, stay silent, or just join a conversation without any issues. It’s the natural flow state of the dialogue that makesOxenfreesuch a fun experience.

Alpha Protocol attack

3Alpha Protocol

Alpha Protocolhas a ton of issues that might detract from the overall experience. However, when it came to implementing the game’s ambitious dialogue system, it was pretty successful indeed.

RELATED:The Best Dialogue Options In Skyrim

Alpha Protocol’s dialogue system channeled the three JBs of espionage — James Bond, Jason Bourne, and Jack Bauer. As a result, players had the option to be suave, aggressive, or professional in their approach to any mission, with major parts of the narrative being influenced by what a player says!

2Mass Effect

Mass Effectmight seemingly have a more simplistic dialogue system that doesn’t compare to the rest of the entries on this list. However, in terms of telling a story while keeping player agency at heart, all three games are a phenomenal success.

Sure, the Paragon-Renegade system might be binary… but they also play a major role in ensuring that players are invested in their choices and how they interact with someone. So, it might be simple, butMass Effect’s dialogue wheel and story presentation were pretty groundbreaking for its time and have definitely played a part in influencing modern games as well.

Garrus From The Mass Effect Franchise

1Deus Ex

All the games in theDeus Exseries (barringInvisible War) have excellent dialogue systems in their own right. The first game was truly groundbreaking for its time, accounting for a player’s actions and interactions in a ton of conversations.

The Adam Jensen duology had moments where players could persuade certain characters to disclose their information, cease their villainy, or anything else along the same lines. They made for fun breaks in the middle of gameplay, with their rarity making these intense scenes feel all the more special.

Deus-Ex-Adam-Jensen-Square-Enix-Embracer-Group-Eidos-Montreal