There are threeKlues in the Rampart Mesaduring Season 6 of Invasions Mode, two of which can be accessed as part of the player’s first visit to the area. THROW $3000 will probably be the first one that mostMortal Kombat 1players arrive at, though, as it’s tied to the No Peace node in the opening section of the Mesa.
This is arguably one of the more cryptic Klues in Season 6 of Invasions, although the mention of money should help to point players in the direction of one particularMortal Kombat 1Kombatant. From there, it’s just a case of figuring out which of Johnny Cage’s moves they’ll need to use to complete the Klue.

How to Solve the THROW $3000 Klue in Mortal Kombat 1
to complete the THROW $3000 Klue, players will need tospam Johnny Cage’s Throwing Shade attack, which can be performed by pressing Forward, Down, Back, Back Punch (Triangle on PlayStation, Y on Xbox, or X on Switch) while standing at close or medium range. It’s important to note, though, that this attack will only work if players have a pair of shades equipped. If they don’t, they’ll need to head to the Kustomize menu and select a pair before they can progress. As with most of theother Season 6 Klues that require players to spam one single attack, they’ll need to land Throwing Shade a total of five times to satisfy the Klue’s unlock requirements, although as blocked attacks won’t count toward this total, it’s a good idea to throw out a few extra attacks just to be on the safe side.
THROW $3000 Klue Rewards
Solving the THROW $3000 Klue will reward players withReptile’s Apex Predator Skin, a can ofBlood Klassic, and250 Seasonal Kredits. As those who’ve been playing the game since launch should already know by now, the latter can be used topurchase Season of Reptile-themed cosmetics from the Seasonal Store, while the Reptile Skin can be equipped in the Kustomize menu, which is accessed via the game’s title screen. As for the Blood Klassic, this Uncommon Konsumable will allow players to use Kameo attacks without draining the Kameo meter, though only during the encounter immediately after the Konsumable has been used.
