Summary

Ever since the firstMetal Geargame came out in 1987, Kojima’s series has been known for two things: great stealth gameplay (at least fromMetal Gear Solidonwards) anda focus on storytelling. That’s not to say the games' stories have always made a heap of sense or been easy to follow, but they’ve always been a focus.

As some ofthe most influential stealth games ever made,theMetal Gearfranchise was one of the first to prove that video games weren’t just about random violence; they could tell compelling stories too.Metal Gear’soverarching story has become increasingly hard to follow as the series has gone on, but as these games show, more often than not, it’s been worth the effort. Even if every game’s story isn’t necessarily a classic, many of them are still unlike anything else in any medium.

Defeating MG RAY in Metal Gear Rising: Revengeance

A brutal hack and slash game developed by Platinum Games,Metal Gear Risingwas a pretty big deviation from what fans usually expect from aMetal Geargame. The game originally began development at Kojima Productions, but in 2011, Kojima handed it over to Platinum Games after realizing they were a better fit for what he envisioned. The result was a fun action RPG that isone of Platinum Games' hardest entries.

The game is set four years after the events ofMetal Gear Solid 4,and follows Raiden’s mission to stop Desperado from causing global instability. The game focuses heavily on Raiden’s own identity crisis as a cyborg and his past as a child soldier. The themes are all veryMetal Gear, but the game isn’t considered canon. Its story is fine, but takes a backseat to all the cyborg-slicing action, meaning it gets the bottom ranking here. It’s still way better thanMetal Gear Survive’sstory, though.

snake subduing a soviet soldier in portable ops

Before the PSP came along, portable consoles had a reputation for delivering a somewhat watered-down experience. Games likeMetal Gear Solid: Portable Ops, one ofthe best PSP stealth games, proved that Sony’s little handheld could deliver a full AAA experience. The game had all the hallmarks of a standardMetal Geargame: great game play, impressive cutscenes, and a mind-bending story.

Unfortunately, the game’s plot works against it. Set in 1970, six years afterMetal Gear Solid 3, it follows Naked Snake after he’s captured by a rogue FOX unit and escapes. The story explores themes of loyalty, betrayal, and the origins of Big Boss’s ideologies, but gets bogged down by the small details.Metal Geargames are known for their convoluted stories, andPortable Opsis one of the best examples of this. There are so many characters and so many references to other games that fans need a PhD in Kojima to follow it all. The game’s story wasn’t bad, but sometimes, less is more.

Snake in Metal Gear Solid Ground Zeroes

Even for Kojima,Metal Gear Solid 5: Ground Zeroeswas a really weird game. In a lot of ways, it felt like a glorified tech demo that fans were expected to pay for. Except, demos don’t normally have their own stories. Set in 1975,Ground Zeroesfollows Big Boss as he sneaks into a U.S. black site in Cuba in an attempt to rescue Chico and Paz. Snake manages to rescue Paz but discovers too late that she has a bomb inside of her, directly leading to the events of the main game,The Phantom Pain.

For a glorified demo, it has one ofthe darkestMetal Gearendings, and stars some of the series' most popular heroes and villains, including Skullface. The whole thing is too short though, and the story is heavily watered down by the need to replay it multiple times to unlock everything. It’s also possible to jump intoMetal Gear Solid 5: The Phantom Painwithout playingGround Zeroes, making the whole thing feel more than a little pointless.

Huey, Venom Snake, Kaz, Quiet and a few others walking northward, a helicopter in the background in Metal Gear Solid V: The Phantom Pain

ThePhantom Pain’slow ranking here might be controversial to some. After all, the game as a whole is easily one ofthe bestMetal Geargames, and its story has lots of highlights. Set in 1984, the game continues the tale of Big Boss and the Diamond Dogs following his recovery from a coma brought about by the events ofGround Zeroes.The Phantom Painfeatures one of the best story twists ever seen in a game, and hits all the right notes for a big-budgetMetal Gearentry.

In fact, in a perfect world,Metal Gear Solid 5would probably have had the best story of the entire franchise. All the ingredients are there. Unfortunately for everyone, Kojima and Konami had a falling out during the game’s production and the rest is history. The game was released in an obviously unfinished state and its almost-amazing story just… ends, abruptly. Imagine ifAvengers: Endgamehad ended just before Iron Man clicked his fingers. That’s kind of howMetal Gear Solid 5ended. Almost ten years on, fans are still rightly sore about it.

metal-gear-solid-2_opening

Asking aMetal Gearfan aboutMetal Gear Solid 2: Sons Of Liberty’sstory is an awesome way to watch someone squirm. They’re likely to tell you it’s one ofthe hardestMetal Gear Solidgames(it is) and that it has one of the franchise’s best stories (it does). Ask them what the story is about, though, and it’s likely to cause some discomfort.

That’s because the game’s story is almost unbelievably complex and hard to follow. It starts out with Solid Snake attempting to stop a new Metal Gear on a tanker, but then jumps forward two years to focus on a new character, Raiden, as he infiltrates the Big Shell facility to rescue the U.S. President from terrorists. Terrorists led by Solidus Snake. From there, things only get weirder, as Solid Snake turns up again and a really difficult-to-explain conspiracy involving The Patriots is revealed. If players can follow it, the game’s story is enjoyable, but it’s not easy to keep up with, and most players will likely need multiple playthroughs to catch everything.

Solid Snake in Metal Gear Solid 4

We often talk about fan service as if it’s a bad thing, but that’s not the case withMetal Gear Solid 4. Starring an old Solid Snake, the game had to wrap up the franchise’s story in an interesting way. It follows Old Snake as he goes on one last mission, hunting down Liquid Snake and Revolver Ocelot while facing off against the Patriots, an AI system controlling global affairs.

The game’s story peaks with an up-close and personal brawl between Old Snake and Ocelot that feels like pure fan service. Its ending, with Old Snake visiting a graveyard only to bump into Big Boss, wraps up the franchise’s entire story surprisingly neatly, while leaving room for more installments. The story’s only problem is that it’s almost impossible to follow for newcomers and relies on cut scenes that would test a monk’s attention span. That being said, the game thoroughly deserves fourth place here just for managing to tie up the majority of the series' loose ends.

Kaz And Snake (Big Boss) on top of a helipad looking at the ocean

When it comes toMetal Gear’soverarching storyline, there’s really no such thing as optional content. Kojima’s style of storytelling demands that gamers play every entry if they’re going to be able to follow everything. This is perfectly summed up byPeace Walker.

Peace Walkerintroduces some ofthe bestMetal Gearcharactersand does an excellent job of explaining Big Boss' slow descent into villainy. As he uncovers a CIA plot to control Latin America through nuclear deterrence, the original Snake comes to realize maybe there’s a “better” way. For anyone wanting to understand Big Boss' motivations,Peace Walkeris pretty much a mandatory play, as it sets the stage for bothGround ZeroesandThePhantom Pain.

Closeup of Solid Snake in Metal Gear Solid

Ok, so technically,Metal Gear Solidon the PlayStation wasn’t the firstMetal Geargame, but for most fans it might as well be. It tells the story of Solid Snake, a solider tasked with infiltrating a nuclear weapons facility on Shadow Moses Island in Alaska that had been infiltrated by terrorists. These terrorists, led by Liquid Snake, and part of FOXHOUND, will launch a nuclear strike if Solid Snake can’t stop them.

One ofthe best games of the 90s,the originalMetal Gear Solidproved video games could have meaningful stories. Compared to later games in the franchise, its story was easy to follow and wasn’t bogged down by the kind of unnecessary details which plagued later entries.Metal Gear Solidlaid the foundations for something truly special while still having an enjoyable story of its own.

Metal Gear Solid 3 Snake Eater Boss and Naked Snake smiling

It’s difficult to sum up just how impressiveSnake Eater’sstory is. It’s where the franchise’s narrative officially begins, and begins with Naked Snake’s mentor, the Boss, screwing him over and allying herself with the Soviet Volgin. It’s a tale where the original Snake loses everything but chooses to fight for everything he’s lost. Big Boss might be a villain, but inMetal Gear Solid 3he’s still a hero.

Snake Eateris an amazing espionage thriller full of twists and turns, backstabs, and brilliant cut scenes. Most impressively, as winding as its story is, it’s relatively easy to follow; something that can’t be said for other entries.Snake Eaterworks as a story on its own while also serving as an awesome prequel for the rest of the series. If there’s one story in the franchise that players shouldn’t miss, it’sSnake Eater.