Summary

Helldivers 2has quickly become known for its intense and thrilling combat, but a feature that purposefully messes with players could add a fun new challenge to missions. Since its launch,Helldivers 2has added some great new updates and items, but a feature that starts players off on the wrong foot on purpose could be an interesting progression for the game.

The combat inHelldivers 2can be completely grueling, depending on the mission and difficulty level a player chooses. For the more difficult levels, adding a mechanic that pushes players off course when landing on a planet could be an exciting new addition to the game’s combat.The galactic war inHelldivers 2is at the heart of the game, but thanks to the game’s satirical humor and overall lore, a mechanic like this would feel right at home.

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Sabotaging Players From The Start

There are many compelling parts about playingHelldivers 2, butthe lore of Super Earthand its military is one of the most interesting facets of the game. As elite soldiers, Helldivers will do anything necessary to protect Super Earth from outside threats, even if that means dying a horrible, violent death.Helldivers 2is steeped in satire, especially when it comes to the over-the-top patriotism and blind loyalty of the Helldivers. Although Super Earth highly encourages military service, sometimes missions don’t go according to plan. Not every piece of military equipment is designed perfectly. For example, the Scorcher can actually blow the player up if they use it too close to any enemy.

Helldivers 2’s Pods and Failure To Launch

When landing on a planet to begin a mission, a mechanic that randomly chooses players to veer off course could be a hilariously frustrating way to illustrate Super Earth’s errors. Aiming one’s pod to land in a specific area can be important to a player’s success, but randomly messing with that could add a unique challenge that would force players to always expect the unexpected. There have beenissues inHelldivers 2that have caused problems for some players, but purposefully adding a problem could prove to be a hilarious twist on the gameplay.

Taking Helldivers 2’s Sabotage Mechanic A Step Further

The in-game sabotage doesn’t have to stop there. An even more diabolical feature could have players land off course without any of their weapons, forcing them to grab whatever is nearby. When it comes toloadouts inHelldivers 2, it can play an important role in how the mission goes, and throwing a wrench into a player’s whole plan before the game even gets started could be infuriating, but also exciting. A random mechanic that has the sole purpose of making a select few players start a mission off on the wrong foot would be a feature that fits perfectly in line with the game’s overall tone.

Although becoming a Helldiver is one of the most prestigious honors a Super Earth citizen can achieve, the super soldiers are ultimately expendable.

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Although there have been somerocky moments inHelldivers 2since its February launch, the game has still managed to be one of the most popular at the moment thanks to its exciting gameplay and fantastic lore. The satirical nature of the game creates a lot of potential for some absurd features to become part of its fabric, and developer Arrowhead embracing this by implementing some unexpected mechanics could be a hilarious new era forHelldivers 2.

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