Developer Techland’sDying Light 2has garnered massive amounts of fan hype and speculation since its initial announcement. The developer has stayed tight-lipped about the game for a long time, breaking silence only recently to reassure fans about the game’s development and showing off very littile.
There’s a lot of information that fans might have missed on the game, and quite a little bit about the game’s open world has changed since its announcement. While fans may not have a lot of concrete information, there’s still enough that fans may want to do a quick rundown of everything known aboutDying Light 2’s open world.

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Dying Light’s Open World Is 4 Times Bigger Than The Original
The biggest news that fans have received recently aboutDying Light 2’s open world is that it would be 4 times the size of the original. The developer has used the C-Engine to quickly create a world map with a lot of verticality and depth. The C-Engine features a tool called the CityBuilder, which allows for the quick generation of highly editable buildings.
Techland has stated that the technologies available nowadays have made creating humongous open worlds a lot easier, and hence there must be an extra level of care and polish in designing one.Dying Light’s open world was a great playground for players to run around in, and Techland definitely wants to up the ante for the sequel. It’s been touted thatDying Light 2’s worldis designed in such a way that players will always have at least three paths to reach a given place.

A Reactive Open World
The biggest change withDying Light 2is the way the game weaves its narrative and open-world elements together into a single cohesive package. It’s been heavily touted that the player’s actions would shape the outcome of the world, with the gameplay trailer showing two very different open-world scenarios depending on the player’s decision during a mission. Techland has seemingly taken a page from the systemic open-world design of games likeFar Cry 4andThe Legend of Zelda: Breath of the Wildwith hopes of doubling down on it.
Choices lie at the heart ofDying Light 2’s open-world design, and players will be tasked to make a bunch of tough choices as they either pledge their allegiance or form a rivalry with any one of the city’s factions. These choices would be the driving factor in organically changing the world, with new areas becoming accessible while others being locked off as soon as a player makes a related choice. While many fans are doubtful ofwhetherDying Light 2would deliver on all of its promises, it seems that Techland is content with the development pace and confident in delivering a unique open-world experience with its next game.
Dying Light 2is in development for PC, PS4, PS5, Xbox One, and Xbox Series X/S.