BlizzCon 2019 was a runaway success with the announcement of highly anticipated games such asOverwatch 2andWorld of Warcraft: Shadowlands,andDiablo 4.Diablois one of the hottest IPs around because of its addictive gameplay and friendly community. As a game with demonic themes, it can be both dark and hair-raising. Judging by the trailers,Diablo 4will take on grittier tones.

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WithDiablo 4on the horizon, we are clinging onto any news that developer Blizzard Entertainment can give us. These are 5 things we already know aboutDiablo 4(& 5 things we hope to see).

10Lilith Is The Daughter Of Mephisto (Already Know)

It’s been foreshadowed in the recently released cinematic trailer that Lilith, the daughter of Mephisto, is going to be a villain inDiablo 4.As the Queen of the Succubi, Lilith may or may not be the final boss in the game. Judging by pastDiablogames, Lilith will be one of the bosses, but the last will be Diablo, the Prime Evil.

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We don’t know what Lilith’s motives are for returning. The details around her are enshrouded in darkness, and we can’t expect anything good from her. Any time a demon is resurrected inDiablo,there is nothing but bad news.

9Valuable Drops From Bosses (Hope To See)

One thing missing fromDiablo 3is valuable drops from bosses. Players are forced to either find swarms of enemies in the adventure mode or participate in rifts. Rifts are certainly the most efficient way to find valuable loot inDiablo 3,but it is not nearly as rewarding. Doing rift after rift becomes tedious and lackluster.

Bring back bosses that drop valuable loot like what was seen inDiablo 2.A significant number of players would enjoy fighting bosses like Lilith and Diablo to find loot. Also, being able to obtain loot that is specific to particular elite monsters could improve the flow of the game.

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8Diablo 4 Will Release On Consoles (Already Know)

It’s already been confirmed thatDiablo 4will release on video game consoles such as the Xbox One and PlayStation 4. Blizzard Entertainment could go above and beyond by bringing the game to the Nintendo Switch and next-gen consoles. Utilizing the power of the PlayStation 5 and Project Scarlett,Diablocould look better than ever.

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We rememberDiablo 3’s unique gameplay on consoles for supporting 4-player local multiplayer. The fact they are bringingDiablo 4back to consoles at launch is incredible. This means no waiting period for console players who want to jump right into the action.

7The Best Of Previous Diablo Games (Hope To See)

According toPetra Nemcova, we need to “Learn from the past, look to the future, but live in the present.” This truth relates toDiablo 4sincethe game’s developers need to learn from previousDiablogames.

PreviousDiablogames weren’t perfect. Blizzard Entertainment needs to take the best aspects of pastDiablogames andremove the parts that didn’t work.An auction house doesn’t work; that is proven. We do, however, need more enemy variety and player customization.

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6The Return Of The Druid (Already Know)

Returning toDiablo 4for the first time sinceDiablo 2: Lord of Destructionis the nostalgic Druid class. Druids are characterized as individuals in tune with nature. They can manipulate their environment or use it to blend in.

Druids can transform into animals, which boosts the power of the character. InDiablo 2,Druids were masters of close quarter combat and could change into animals like werewolves or werebears. The fact they are returning toDiablo 4istoo good to be true.

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5Cross-Platform Play (Hope To See)

Cross-platform is becoming an integral part of gaming. It allows players to connect with players on different consoles such as the PlayStation 4 and Xbox One. Widely popular games such asRocket LeagueandFortnitehave already made the cross-platform leap, bringing players together in a way like never before.

As reported bygamesradar.com,“Blizzard confirmed it’s working towardDiablo 4cross-play.” We hope to see cross-platform at launch instead of a year or two down the road.

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4PvP Zones (Already Know)

PvP (player versus player) combat is going to be revamped in a way never imagined. It’s going to include PvP zones, which is not something new to theDiabloseries.Missing fromDiablo 3’s PvP was gameplay elements like score counting and team battles.

PerhapsDiablo 4will deliver on the wishes of fans and bring PvP like never seen before. Players will be limited to fighting in these PvP zones and cannotgrief other players on the battlefield.

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3Stable Dedicated Servers (Hope To See)

Server stability is a serious issue with game developer Blizzard Entertainment’s releases. Titles likeWorld of WarcraftandWorld of Warcraft Classichave major server issues that plague a significant number of players.

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Dedicated servers allow players to create lobbies and name them, opening up possibilities for trading servers, PvP, and random hang out servers. Dedicated servers were present inDiablo 2,and they seemed to fit the game well. Matchmaking has drawbacks such as less player interaction, and dedicated servers could fix those issues.

2We Know Little Is Known About The End Game (Already Know)

Blizzard has only introduced the game, showing very little of its gameplay. We have yet to witness the endgame ofDiablo 4, which is an essential part of the game series. Typically, players in the endgame try to improve their gear and make the godliest character possible.

This could mean finding gear that improves stats or battling other players to strengthen theirDiabloprowess. According topcgamer.com,“Diablo 4endgame progression is still undecided.”

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1Removal Of Paragon Levels (Hope To See)

UnlikeDiablo 2,which has a definitive ending when you can’t improve your gear any further,Diablo 3introduced Paragon levels. Paragon levels make it, so there is no end to the game, and players play until they drop.

Blizzard Entertainment could remove Paragon levels in their upcoming game. The feature creates a player imbalance between the experienced and the not. A player’s skill level becomes irrelevant since a character’s power is determined by who has played the longest. Blizzard needs to introduce a new end-game system or improve on an existing one.

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