Motive Studios’Dead Spaceremake announcement was a pleasant surprise for many fans who wished to re-enter Visceral Games and EA’s sci-fi horror franchise. Motive has been remarkably transparent with its early development build, having showcasedan update toDead Space’s necromorph limb degradationwith layers of flesh for players to cut through.

Today,Motive has doled out development livestreamsthat focus on audio components that have been restructured and enhanced for the remake. Further,Dead Space’s rumored release window of 2023 has been confirmed today as well. But one new feature has been described in theDead Spaceremake’s development footage that bears an emphasis on Isaac Clarke’s limbic system responses, and proposes an emergent modernization.

RELATED:Dead Space Remake Developer Motive Studios Starts Work On New Story-Driven Game

Motive has dubbed this feature the ALIVE System, which “encompasses all components of Isaac’s breathing and heart rate, vocal exertions, and dialogue” that are responsive totheDead Spaceremake’s gameplay features. Anxiety and fear are reportedly inspirations for this system and contribute to behavioral responses that Isaac will elicit while distressed. Isaac’s heart rate BPM is thus affected by “combat difficulty value, scripted events and jump scares, Isaac’s fatigue level, Isaac’s oxygen level, and Isaac’s health.”

The ALIVE System effectively immerses players within these responses whilestaying faithful to the originalDead Space. Scripted dialogue will also be adaptive due to which state of distress Isaac experiences: normal, fatigued, and injured. Motive demonstrates these scripted dialogue changes and the results produce dynamic voice line deliveries for each. Motive explains that some of Isaac’s exertions and breathing cycles are placeholders for further improvement. Indeed, the build is fairly early, but fans will nonetheless be pleased to see what features will be included.

As Isaac calms down from fatigue or injury, his breathing will gradually return to normal and his “winces of pain” will be alleviated. These responses blend when experienced at the same time, and could become an auditory cue for players to comprehend what condition Isaac is in. Motive even went as far as to research the “average heart and respiratory rates” for Isaac’s age group to fully immerse the remake’s systems in authenticity andextrapolate on the originalDead Space’s sense of dread.

Of course, the ALIVE System only portrays the auditory side of theDead Spaceremake’s many structural improvements. TheDead Spaceremake’s ALIVE System is a monumental, technological overhaul that illustrates how much dedication and effort is involved in the quality of its final product.

TheDead Spaceremake is currently scheduled to release in early 2023 on PC, PS5, and Xbox Series X/S.

MORE:What The Callisto Protocol Needs to Do to Surpass the Dead Space Remake