Summary

Though it was controversial in the lead-up to its release, it is hard to argue against the idea thatCall of Duty: Modern Warfare 3Zombies makes good use of its open-world concept. As disappointing as it may be to see Urzikstan reused, as it weakensCoDZombies’ environmental storytelling, there is a lot going on within each match. Players can team up with the other players roaming around the map, complete contracts that range from cargo deliveries to bounty hunts, and travel to a number of different locales in hopes of collecting a powerful MWZ schematic. However, when it comes to enemy variety, there is always room for improvement.

To be clear, the enemy variety that exists withinCall of Duty: Modern Warfare 3Zombies is impressive for a game so early in its lifespan. In addition to regular undead foes, there are Manglers, Mimics, Hellhounds, and Disciples. Human mercenaries exist and the Abominations from Forsaken underwent a major growth spurt, ensuring that players who enter Tier 3 unprepared are unlikely to survive. However, more content can always be added in future updates. While enemies like the Megatons and Panzers would make some strong mini-bosses, MWZ still needs a massive threat within its open-world, and there is no better option than Orcas.

Call Of Duty: Modern Warfare 3 (2023) Tag Page Cover Art

How Call of Duty: Modern Warfare 3 Could Reuse Orcas

MWZ’s Orcas Could Randomly Appear Like Orda in Outbreak

Otherwise known as an Aether Worm, Orcas serves as the final boss ofMWZ Act 3and requires a fair bit of damage to take down. While he is far from a difficult boss if players are well-prepared or challenge him with a large squad, the fight is memorable due to the worm’s size and its abilities to tunnel underground and fire lasers at the player. Unfortunately, players who want to fight the worm again need to endure several minutes of dialogue and mercenary fights each time they want to do so, as it is locked behind the third story mission of the mode. However, though, a future update will change that.

Part way through the life cycle ofBlack Ops Cold War’s Outbreak mode, Treyarch’s first attempt at an open-world Zombies experience, an Orda had a chance to appear somewhere within the mode’s various maps. While not a guaranteed spawn, when Orda appeared it was marked on the map for everyone to see, and players could then take on the gigantic Dark Aether creature if they went to its spot on the map. While the length of the fight varied depended on how strong players were, the sight of an Orda roaming around was always intimidating, and the loot for killing it was usually valuable. When Orda came to Outbreak, the mode felt a bit more special, and Orcas being added to Urzikstan could have a similar effect.

Orda’s first appearance was technically inBlack Ops Cold WarZombies’ launch map, Die Maschine, as it could be triggered via an Easter egg. However, it was first fought onFirebase Z, appearing at the end of the Easter egg and spawning during all the Assault waves following round 30.

Orcas Would Be Ideal For an MWZ Public Event

However, if Orcas does become an open-world activity, it should take full advantage of the mode’s premise. If an Orcas is going to spawn in during a match, one of the MWZ characters that speak over the radio could tell the player that they are feeling strange vibrations in their location. Players could then endure earthquakes as the match progresses, with a special countdown timer added that functions like the one used forDiablo 4’s world bosses. Players could then have 15 minutes or so to gear up before heading to a large, empty space on the map to battle the Aether Worm. If it receives a major health and damage buff, it could be a legitimate threat that 12 or more players have to work together to destroy, and it could drop rare schematics as well as high-end Aether Tools and Crystals.

Call Of Duty: Modern Warfare 3 (2023)

WHERE TO PLAY

The war has changed. Call of Duty returns with an all-new campaign, modernized versions of classic Multiplayer maps and an open-world PvE Zombies experience. The campaign, a direct sequel to the record-breaking Call of Duty: Modern Warfare II, sees Captain Price and Task Force 141 face off against ultranationalist war criminal Vladimir Makarov as he extends his grasp across the world.  In Multiplayer, the 16 maps that launched with Modern Warfare 2 in 2009 return with upgraded graphics, new modes and innovative gameplay features. In Modern Warfare Zombies, team up with other squads for the first time ever as you work together to survive in the largest Zombies map yet