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Final Fantasy 7 Rebirth’s robust character build system provides tons of options to suit various playstyles, and it can be a bit daunting to select the right items for a build.
While the items players initially start with are quite decent, they start to become quite ineffective pretty soon. However, the game itself has tons of really powerfulitems hidden across the worldin the initial stages itself, so players should be able to breeze through the levels if they have the right weapons and materia at their disposal. Here are thebest early and end-game builds for Cloud inFinal Fantasy 7 Rebirth, which should help the players get past the entire game with ease.

Best Early Game Build For Cloud In Final Fantasy 7 Rebirth
The Sleek Saber is a really powerful weaponthat will allow players to get through the majority of the game without breaking a sweat. It can be found very early on in the game and is almost unmissable. Once players reach theAbandoned Dock in the Grasslandsas part of the main campaign, they will find the chest under the shack. On the other hand, the Hunter’s bangle can be purchased from the Vending Machine in the Grasslands.
Allows players to use Fire and Ice spells

Can be obtained from Chadley
Improves window for perfect parry

Obtained from stores
Chakra
Restores HP based on how much damage the player has taken
Tifa already has this pre-equipped

When it comes to the build, themateria set upensures that there is a good mix of offensive and defensive attributes. HP Up and Chakra ensures that players are able to stay on the battlefield for much longer, while Precision Defense Focus can be a huge asset early on in the game as players get the hang of the perfect parry timing.
On the other hand, Fire & Ice can be an absolute live-saver early on in the game. For instance, one of the toughest battles in the game, Midgardsormr can be an absolute breeze with Ice spells. Likewise, several enemies are vulnerable to Fire as well.

Best Late Game Build For Cloud In Final Fantasy 7 Rebirth
While the Sleek Saber can easily carry players to pretty much the endgame, players get a chance to get their hands on a very powerful weapon in Chapter 11.The Igneous Sabercan be found in the Northern Ridge as players make their waythrough Mt. Nibel.
This weapon is the perfect one for Cloud because of its raw attack stats. Considering how effective Cloud can be at close range, it is probably a good idea to just forget about spells and focus on dealing physical damage. Another thing to note is that the Igneous Saber has six Materia slots, which can be very useful in fine-tuning the character build.

Igneous Saber
Jump
Players jumps into the air and then comes crashing down on the target, dealing damage
Lesser damage and ATB boost while guarding

Automatically uses unique ability
Elemental + respective element Materia

Reduces linked elemental damage by half
Obtained from Junon Battle Intel: Conqueror of the Skies in Combat Simulator

Allows character to automatically Chakra Spell
Restores HP when using Enemy Skill
Obtained from Chadley
Apart from the usual suspects, one Materia that can be really effective if used correctly isJump. The only issue Cloud faces is when dealing with airborne enemies, and the jumping attack can be quite useful in such scenarios. Moreover, theAuto Unique abilityensures that Cloud is still equally effective when the player is not controlling him.
The Valkyrian Bangleis a really good armor which once again comes with six Materia slots in pairs of two. Players can use some really effective combinations here, such as HP Absorption + Enemy Skill which restores HP whileplayers use Enemy Skills, as well as Elemental + Fire/Ice or any other Materia depending on which boss they are fighting, which drastically reduces the damage they take in.
